Crossover Earth '98

Dynamodynamo.jpg (35051 bytes)

Intro Story

Physical Description

Dynamo dresses in a light (electric) blue skinsuit. His trunks, boots and gloves are all darker blue. At the top edge of each is a yellow-gold zig-zag stripe, like lightning. His mask covers his hair, but ends at his nose, leaving his mouth and chin exposed. He has a light, but muscular built.

Mark Swift stands 6'1" and weighs 180lbs. He has light brown hair and a fair complexion. He is clean shaven.

Script Immunity

Cannot be killed

Base of Operations: Seattle

Characteristics                              Roll

20 Strength               13
26 Dexterity              14
30 Constitution           15
15 Body
18 Intelligence           13
11 Ego                    11
20 Presence               4d6
16 Comeliness

15 PD/ 0 rPD              OCV: 9
15 ED/ 0 rPD              DCV: 9
 6 Speed                  ECV: 4
10 Recovery
60 Endurance              PER: 13
40 Stun

Disadvantages

Distinctive Features: Static Charge (Easily Concealed/Explained)
DNPC: Cecilia Sonada (Normal, 14)
Psych. Lim.: Impulsive (VC, S)
Psych. Lim.: Publicity Hound (VC, M)
Psych. Lim.: Protective of Innocents (C, T)
Psych. Lim.: Code vs. Killing (C, T)
Secret Identity: Mark Swift
Susceptibility: If hit with water while using powers (3d6 Stun, Instant)
Vulnerability: to Electrical conducting metals (1½x STUN, VC)

Talents                                           Roll

Lightning Calculator

Skills                                              Roll

Acrobatics                15
Combat Driving            15
Computer Programming      13
Electronics               11
KS: Meditation            11
KS: Tai Ch'i              11
PS: Engineer              11
Science: Chemistry        13
Science: Mathematics      13

Combat Skills                                Roll

Tai Ch'i Chuan
   Block            ½  +2/+2
   Disarm           ½  -1/+1
   Grab             ½  -1/-1  STR 30
   Palm Slap / Kick ½  -2/+1  8d6
   Root             ½  +0/+0  STR 35
   Shove            ½  +0/+0  STR 35
   Sword Finger     ½  -1/+1  2d6 NND
   Throw            ½  +0/+1  4d6 + v/5
   Escaping Throw   ½  +0/+0  STR 20, Target Falls
   Strike           ½  +0/+0  6d6, Must follow block

Powers

Electricity Elemental Control
  Lightning Bolt: 10d6 EB
  Static Charge Run: 25" Flight
    --NC x2 (50")     --Must touch Surface
  Electric Shield: Force Field (15PD / 20ED)
    --Zero Endurance
  Shock Shield: Damage Shield (7d6)
    --only vs. electrical conducting HTH attacks (knives, etc.)
    --only when actually takes damage, not just when hit
    --x2 END

VPP (20 point pool)
  --No Skill Roll Required for Change
  --Change Powers as 0 phase action
  --Only Electrically possible powers

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