Crossover Earth '98
Saber 
Physical Description
Saber dresses in a black skintight bodysuit that reaches up over his head. He wears boots that reach to mid calf; gloves that reach to mid forearm; a utility belt with holster for his hand shotgun; a breastplate that covers his chest, shoulders and upper back; and a facemask that completely hides his face. All of the accessories are in a bright yellow. The mask has black "V" shapes vents that one would assume allows him to see and to breathe. He has a lithe form that does not show him to be as strong as he really is.
Nathan Lee is an unassuming, but attractive man. He weighs 163 pounds and is 5'10. He has brilliant blue eyes and dirty blond hair. He is clean shaven and usually wears his hair very short.
Script Immunity
Cannot be killed (yet)
Base of Operations: mobile
Characteristics Roll
20 Strength
13
23 Dexterity 14
30 Constitution 15
15 Body
18 Intelligence 13
13 Ego
12
15 Presence 3d6
14 Comeliness
10 PD/ 10 rPD OCV: 8
10 ED/ 10 rPD DCV: 8
5 Speed
ECV:
4
20 Recovery
50 Endurance PER: 13
40 Stun
Disadvantages
Psych. Lim.: Overconfident (VC, M)
Psych. Lim.: Casual Killer (C, M)
Psych. Lim.: Thinks of Humanity as pawns (C,S)
Psych. Lim.: Loves to Humiliate Heroes (C,S)
Psych. Lim.: Highly Competetive (C, M)
Reputation: Casual Killer (8, Extreme)
Secret Identity: Nathan Lee
Unluck: 1d6
Talents Roll
Ambidexterity
Combat Sense 13
Double Jointed
Skills Roll
Acrobatics
14
Breakfall
14
Bugging
13
Climbing
14
Contortionist 14
Demolitions 11
Disguise
11
Interrogation 12
Lockpicking 14
Security Systems 13
Shadowing
11
Stealth
14
Streetwise 12
Survival
11
Tactics
13
Combat Skills Roll
+4 DC for Martial Attacks
Commando Training
Boxing Cross ½ +0/+2 10d6
Aikido Throw ½ +0/+1 8d6 + v/5
Karate Chop ½ -2/0 2½d6 HKA
Choke ½ -2/0
Grab, 4d6 NND
Judo Disarm ½ -1/+1
Kung Fu Block ½ +2/+2
Powers
Regeneration (1 BODY/Turn)
Stealth Suit
--OIF
Chameleon Field: Invisibility (Radar, Sight Group, No Fringe)
END Reserve (20 END, 20 REC/Turn)
Kineticlothtm Armor: Damage Resistance (10rPD/10rED)
Kineticlothtm Armor: Damage Reduction (50% rPD)
Kineticlothtm Armor: Damage Reduction (50% rPD)
Sensor Suite Helmet
--OIF
Passive Sonar: Spacial Awareness
Wrap around sight: 360 degree vision
Scanner: High Range Radio Hearing
Commlink: Radio Listen & Transmit
Night Adapter: Ultraviolet Vision
Feedback Compensator: Flash Defense, (Sight, 5 points)
Gas Mask: Breathe in unusual environment
Shotgun (74pt reserve Multipower)
--OAF
--½ Phase action to change slots (Changing clips)
u Shot: 2d6 RKA
--No Range
--Reduced by Range
--Area Effect (Any) 4 hexes
--Charges: 32
u Solid Slug: 2d6 RKA
--Double Knockback
--Increased Stun Multiplier: 1
--Charges: 32
Contacts in
experimental goods 13
Gadget Pool (30 point)
--Change only between adventures
--Must have focus