Crossover Earth '98

Watchman

Intro Story

Physical Description

About 6' 2", average build - a shade under 200 pounds and all muscle. Slightly longer than proper blonde hair.  Caucasian. Green eyes. His superhero costume is basic black, with a white flare on the left shoulder and a 3/4 facemask. He has been known to carry a staff or tools on occassion.

Public knowledge about Watchman: Very little. He's only been in the superhero business for a few months. He's known to be a martial artist who has been involved in a number of non-supers cases. No publicly known superpowers at this time.

Script Immunity

Cannot be killed

Base of Operations: New York

Characteristics                         Roll

18 Strength            13
24 Dexterity           14
18 Constitution        13
16 Body
15 Intelligence        12
10 Ego                 11
18 Presence            3.5d6
16 Comeliness

5 PD/ 0 rPD            OCV: 8
5 ED/ 0 rPD            DCV: 8
7 Speed                ECV: 3
10 Recovery
50 Endurance           PER: 12
50 Stun

Disadvantages

Overconfident (very common, moderate)
Continual flirt (common, moderate)
Secret ID

Talents                                      Roll

Combat sense           14
Concealed Weapons Permit
Contact: FBI           14
Contact: State Dept.   16
Cramming, 2 levels
Danger Sense, any attack, immediate vicinity    14
Defense Manuever
Find Weakness, all attacks 11
Passport

Skills                                         Roll

Acrobatics             14
AK: New York City      12
AK: Washington D.C.    12
Breakfall              14
Bureaucratics          13
Combat Driving         14
Climbing               14
High Society           13
Security Systems       12
Streetwise             13
Shadowing              11
Stealth                14
PS: Investigator       14
TF: Small ground vehicles
WF: Pistols, common melee weapons
Language: English (native)

Combat Skills                           Roll

6 Combat skill levels with martial arts

Martial Arts
    Martial Strike
    Martial Throw
    Martial Disarm
    Choke Hold
    Martial Block
    Nerve Strike

Powers

+1" Running
+1" Swimming

Clairsentience, precognition
    --no concious control

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